This is caused by several aspects such as a weird balance and a fixed difficulty which can become a issue, especially if you have picked wrong stats which as a beginner in particular can cause alot of frustration. Game made by a single dev, don't let the graphic fool you, it has many QoL features, great classes, 4 skill tree for each of them and it's addicting as hell.The game primarily has a very unpleasant playflow. It also has between 3500-4500 online concurrent players at any one time. Just look at the reviews: 93% Positive for All Reviews for the past 6+ years (since Full Release, and 9+ years since Early Access). No time-gated content forcing you to play for fear of missing out (FOMO). No in-game micro-transaction nonsense either (which POE and Diablo 4 have). You can fully invest in any one character and get the full worth of your time and effort even a decade later. You never have to create a new character to experience any new content updates. You never lose your progress or have data wiped. All additional content is either free or in post-game DLCs you can buy separately. You can stick with a single character for the entirety of the game's existence and still experience all content. Grim Dawn doesn't have any of that Season/Ladder crap. If you don't make a new character, with each new Season/Ladder, you'll only be left further behind. Games like Diablo 2/3/4 and POE can't even compare with Grim Dawn because they artificially lengthen the games' lifespans by coercing you to create a new character to experience minor (or time-limited) content updates with each new Season/Ladder, making the player lose incentive to invest time and effort into playing any character. It's (by far) the best game of this genre now.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |